

Note however that you can't change difficulty settings on the fly.

Previously, the only way to access it was losing a single battle a predetermined amount of times. Seeing as how the original Onimusha: Warlords wasn't really a walk in the park, the dev implemented Easy mode, which is now accessible from the start. Nevertheless, if you're more interested in the traditional solution, Capcom left the option for directional inputs as well. PlayStation 4 players will be glad to hear that Onimusha: Warlords can use analog sticks, which have become essential tools in fighting games. There's also a screen scroll feature that lets you see more than in the original, provided you're interested in sightseeing. Speaking of widescreens, Onimusha: Warlords players can choose between the original format and widescreen at will. Capcom says that all "characters, environments and cinematics have been given a high-definition upgrade", including widescreen support. Marking 17 years since Samanosuke and Kaede first left a trail of blood on PlayStation 2, Onimusha: Warlords returns for more katana slashing, magic wielding action.
